August 2015

Threads

  Subject Created By Replies Views Last Post
 
(Android) Staff! - Job Game | Simulator membuka stamina
modabcontlourmo 0 48 by modabcontlourmo
Feb 8, 2022 2:33:27 GMT
 
(iOS) Cooking Team - Chef\u0027s Roger Restaurant Games კოდებს შეუზღუდავი მონეტები
modabcontlourmo 0 41 by modabcontlourmo
Feb 8, 2022 2:08:48 GMT
 
Film 3Gp 4K Harriet Free A2Movies
loonesurpota 0 120 by loonesurpota
Apr 18, 2020 12:26:43 GMT
 
Преузми Магнет Ор Стреам Капетан Марвел 2019 Мовие Фулл
roughcondoseattla 0 215 by roughcondoseattla
Sept 1, 2019 2:16:51 GMT
 
Xem phim trực tuyến miễn phí 1080P đầy đủ The Meddler
roughcondoseattla 0 172 by roughcondoseattla
Sept 1, 2019 1:55:15 GMT
 
don't get to excited, it was just a train hack
Admin 0 223 by Admin
Jul 16, 2016 3:49:22 GMT
 
New release 0.21.0 addresses the issue that @JuDelCo describ
Admin 0 208 by Admin
Jul 16, 2016 3:48:39 GMT
 
Does anyone have any good examples of working with multiple
Admin 0 232 by Admin
Jul 16, 2016 3:47:49 GMT
 
I can't remember who asked about Unity, game designers and
Admin 0 202 by Admin
Jul 16, 2016 3:47:17 GMT
 
Okay, i'm pretty happy with the code now
Admin 0 197 by Admin
Jul 16, 2016 3:46:24 GMT
 
FYI I will be plugging Entitas on twitter for #screenshotsat
Admin 0 184 by Admin
Jul 16, 2016 3:45:48 GMT
 
Hello Entitas Group :)
Admin 0 242 by Admin
Jul 16, 2016 3:44:34 GMT
 
Hi, great work with Entitas ! :smile:
Admin 0 295 by Admin
Jul 16, 2016 3:43:34 GMT
 
"Restored previous pool.DestroyEntity() behaviour" & "Disabl
Admin 0 176 by Admin
Jul 16, 2016 3:42:35 GMT
 
having a couple flag components is not a big deal
Admin 0 177 by Admin
Jul 16, 2016 3:41:58 GMT
 
True, e.position.position might look strange. I tried naming
Admin 0 176 by Admin
Jul 16, 2016 3:40:59 GMT
 
I also looked into using the IComponents to help configure m
Admin 9 182 by Admin
Jul 16, 2016 3:32:07 GMT
 
new release 0.20.0
Admin 13 221 by Admin
Jul 16, 2016 3:18:35 GMT
 
Currently I'm stuck on a small dilemma on how to handle math
Admin 4 182 by Admin
Jul 16, 2016 3:11:12 GMT
 
That looks like a very nice solution for spawning from code
Admin 0 272 by Admin
Jul 16, 2016 3:01:02 GMT
 
I added support for components with multiple PoolAttributes
Admin 0 183 by Admin
Jul 16, 2016 2:58:55 GMT
 
I just saw some ppl were discussing a generic api
Admin 0 215 by Admin
Jul 16, 2016 2:51:11 GMT